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EchoesOfTheForest

EchoesOfTheForest

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Devlog

  • Alpha Version 0.4 | EotF Demo Intro Scene - Raycast
    October 21, 2024 by Joseph122#Survival
    Technical Integrations - A new introduction scene was added. - The flashlight brightness was increased by 15%. - New player footstep sounds were integrated using Raycast. - Integration of patches and... Continue reading
  • Alpha Version 0.3 | EotF Demo performance adjustments
    October 01, 2024 by Joseph122#Survival
    Technical Integrations - Fog effect in the environment - Performance management with occlusion culling - Integration of lights and details in the environment - Buff: The detection range in the vision... Continue reading
  • Alpha Version 0.2 | EotF Demo Scenario and Design
    October 01, 2024 by Joseph122#Survival
    Technical Integrations - First part of the Scenario (Shadow Forest) - Interactables added to the new scenario - New UI/UX interface design in the general game - Pause interface - Main interface - Buff... Continue reading
  • Alpha Version 0.1 | EotF Demo Basic Mechanics
    October 01, 2024 by Joseph122#Survival
    Technical integrations Player movement and fluidity Interactions in hiding spots and flashlight manipulation Handling UV light in the flashlight New enemies "The Profaned" HUD (Head-Up Display)... Continue reading
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